Meow! That’s how a robot cat might say “Wow!” Today, we’re talking about a video game called “1000xResist,” and it's having a very good day, or should we say, a very good few days! Imagine a little kitten, at first a bit shy, who then suddenly becomes the most popular cat in the neighborhood. That's kind of what happened to this game. It turns out, even after being out for seven months, "1000xResist" had its biggest sales day ever! That’s like a cat finally finding the perfect sunbeam to nap in, long after the other cats have moved on.
Remy Siu, who helped make the game, said it’s because of a few things. First, the "indie community" really helped. Think of the indie community as a group of friendly cats, all sharing their favorite toys and hiding spots. These cats, or game makers, helped spread the word about “1000xResist.” Siu also said that sales events helped a lot. Sales events are like when the pet store has a big sale on catnip – everyone wants some! These events made the game more affordable, so more people decided to try it out. It’s like offering a yummy treat, and suddenly everyone wants a taste.
Now, here’s a funny thing. Remy Siu also mentioned that not being at a big video game show called “The Game Awards” actually helped! It’s like when a cat doesn’t get picked for the cat show, but then finds a secret, amazing place to play. Siu explained it this way, "I think not being in The Game Awards was actually helpful." It's like when a cat isn’t in the spotlight, it can actually have time to grow and become even better. This gave “1000xResist” a chance to shine on its own time.
So, what’s the big deal about this game? Well, it’s like a super-cool puzzle box that you get to explore. The game is made by a small team, not a big company. That’s why it’s called an “indie” game. Indie means independent, like a cat who likes to do things its own way. Sometimes, these indie games take a while to get noticed, like a kitten who needs time to learn to meow loudly. “1000xResist” is about a very special girl in the future who has to find out the truth about what happened to the world. It's a mystery, like finding out where all the cat toys disappeared to.
The story of “1000xResist” shows that sometimes, good things take time. It's not always about being the fastest or the loudest. Sometimes, it's about finding the right moment, like a cat waiting patiently for the perfect time to pounce. Remy Siu said that the game’s success was partly because of the community and sales events. He stated, "It's a combination of a bunch of things." This shows that it takes a team to help a game become popular, just like it takes a whole clowder of cats to make a cozy home.
It's also interesting that the game didn't need to be at a huge event to be successful. It's like a cat who doesn't need a fancy stage to show off its amazing jumping skills. Sometimes, being a bit different and taking your own path is the best way to go. The game's success, seven months after its launch, proves that sometimes, the best things come to those who wait, like a cat who patiently waits for the perfect lap to curl up on. The fact that the game had its best sales day after all this time is like a cat landing on its feet after a big jump – purrfect!
So, if you hear about “1000xResist,” remember the story of the little kitten who became the neighborhood’s favorite. It’s a reminder that even if things don’t happen right away, they can still be amazing in the end. Just like a cat who finally learns to catch that tricky red dot, “1000xResist” has found its moment to shine. And that's something to meow about!
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